import com.hellloop.pim.alphabeat.entity.Player;
import com.hellloop.pim.alphabeat.game.PIMClientGame;
import com.hellloop.pim.alphabeat.gui.AlphabeatUI;


public class RunAlphabeat {

	public static void main(String[] args) {
		/*
		Player yuu = new Player("Yuu", 11);
		Player kim = new Player("Kim", 12);
		Player kong = new Player("Myths", 63);
		Player polla = new Player("Polla", 41);
		Player talapao = new Player("Talapao", 43);
		 */		
		PIMClientGame alphabeat = new PIMClientGame();
		/*
		alphabeat.login("GoON");
		alphabeat.myCreateRoom();
		alphabeat.myReady(true);
		
		alphabeat.whoJoinRoom(yuu);
		alphabeat.whoJoinRoom(kim);
		alphabeat.whoJoinRoom(kong);
		alphabeat.whoJoinRoom(polla);
		alphabeat.whoJoinRoom(talapao);

		alphabeat.whoReady( yuu.getPlayerId(), true);
		alphabeat.whoReady( kim.getPlayerId(), true);
		alphabeat.whoReady( kong.getPlayerId(), true);
		alphabeat.whoReady( polla.getPlayerId(), true);
		alphabeat.whoReady( talapao.getPlayerId(), true);

		alphabeat.myGameStart();
		*/
	}

}
